P+ - King Dedede - Action - 0x12e
Entry Script
- CreateInterrupt { interrupt_id: None, action: FallSpecial, requirement: (AnimationEnd) }
- CreateInterrupt { interrupt_id: None, action: LandingFallSpecial, requirement: (OnGround) }
- if (BoolIsTrue RandomAccessBool(EnableActionTransition))
- ChangeSubactionRestartFrame(SpecialAirHiTurnL)
- else
- ChangeSubactionRestartFrame(SpecialAirHiTurnR)
- CallEveryFrame { thread_id: 9, script: 0x209ac }
Exit Script